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  1. Home /
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  3. Vol. 11 No. 1 (2013)

Vol. 11 No. 1 (2013)

Published: 1 Feb 2013

Articles

  • Editorial to the ECGBL 2012 Special Issue of EJEL

    Patrick Felicia
    pp1‑2
    • PDF
  • Digital Games and the Hero's Journey in Management Workshops and Tertiary Education

    Carsten Busch, Florian Conrad, Martin Steinicke
    pp3‑15
    • PDF
  • Effective Game Based Citizenship Education in the Age of new Media

    Yam San Chee, Swati Mehrotra, Qiang Liu
    pp16‑28
    • PDF
  • Using Social Media to Support the Learning Needs of Future IS Security Professionals

    Karen Neville, Ciara Heavin
    pp29‑38
    • PDF
  • Game‑Based Language Learning for Pre‑School Children: A Design Perspective

    Bente Meyer
    pp39‑48
    • PDF
  • Children’s Problem‑Solving in Serious Games: The “Fine‑Tuning System (FTS)” Elaborated

    Chinedu Obikwelu, Janet Read, Gavin Sim
    pp49‑60
    • PDF
  • A Platform Independent Game Technology Model for Model Driven Serious Games Development

    Stephen Tang, Martin Hanneghan, Christopher Carter
    pp61‑79
    • PDF

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Published by Academic Publishing International Limited
Curtis Farm, Kidmore End, Nr Reading, RG4 9AY, United Kingdom

eISSN: 1479-4403

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